Thomas Edison Charter Academy A public non-profit TK-8 school in San Francisco

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Resource for Kids

 
ABCya is the leader in free educational computer games and mobile apps for kids. The innovation of a grade school teacher, ABCya is an award-winning destination for elementary students that offers hundreds of fun, engaging learning activities.

Millions of kids, parents, and teachers visit ABCya.com each month, playing over 1 billion games last year. Apple, The New York Times, USA Today, Parents Magazine and Scholastic, to name just a few, have featured ABCya’s popular educational games.
 
 
Arcademic Skill Builders are online educational video games that offer a powerful approach to learning basic math, language arts, vocabulary, and thinking skills.

Our philosophy is inspired by the intense engagement arcade and video games foster between the player and the game. Our goal is to make aspects of classroom instruction as effective in creating persistence and involvement as observed in video game players. Our games are a result of blending video game features into instructional research in order to achieve a high rate of student learning through increased time-on-task and engagement.

These educational games provide fun and focused repetition practice that enables automaticity and fluency to be achieved more quickly. With what we now know about automaticity and fluency in academic performance, we can help students achieve masterful levels performance faster than ever before!

Student Safety Note: Your students are completely safe while playing our games. It is not possible for anyone outside your class to contact a student while playing our games. We do not store the player ID's that students create. We monitor player names and block inappropriate names created by students.
 
 
Today Renaissance Learning is a world leader in cloud-based assessment, teaching, and learning solutions with over 950 employees and customers in over one-third of U.S. schools and more than 60 countries worldwide. Hellman & Friedman acquired the company in 2014. And while many things have changed over the years, our mission of accelerating learning for all still burns ever so brightly.
 
 
Searching for Accelerated Reader books is fun and easy with this free online tool.
 
 
In classrooms, on mobile devices, and at home, BrainPOP engages students through animated movies, learning games, interactive quizzes, primary source activities, concept mapping, and more. Our award-winning resources include BrainPOP Jr. (K-3), BrainPOP, BrainPOP Español, and, for English language learners, BrainPOP ESL. They cover topics within Science, Math, Social Studies, English Language Arts, Technology, Engineering, Arts, Music, Health, Reading, and Writing. Our content is carefully mapped to the Common Core, aligned to academic standards, and searchable with our online Standards Tool.
 
 
In classrooms, on mobile devices, and at home, BrainPOP engages students through animated movies, learning games, interactive quizzes, primary source activities, concept mapping, and more. Our award-winning resources include BrainPOP Jr. (K-3), BrainPOP, BrainPOP Español, and, for English language learners, BrainPOP ESL. They cover topics within Science, Math, Social Studies, English Language Arts, Technology, Engineering, Arts, Music, Health, Reading, and Writing. Our content is carefully mapped to the Common Core, aligned to academic standards, and searchable with our online Standards Tool.
 
 

“What is Cyberbullying?” is one of the most frequent questions we are asked because many know what it is when it happens, but have trouble wrapping succinct descriptive words around it. Formally, we define it as “willful and repeated harm inflicted through the use of computers, cell phones, and other electronic devices” (from Bullying Beyond the Schoolyard: Preventing and Responding to Cyberbullying). We developed this definition because it is simple, concise, and reasonably comprehensive and it captures the most important elements. These elements include the following:

  • Willful:The behavior has to be deliberate, not accidental.
  • Repeated:Bullying reflects a pattern of behavior, not just one isolated incident.
  • Harm:The target must perceive that harm was inflicted.
  • Computers, cell phones, and other electronic devices:This, of course, is what differentiates cyberbullying from traditional bullying
 
 
Dance Mat Typing is a fun way to learn touch typing. You start by learning the home row keys. Each stage builds on previous lessons, introducing new letters as you progress. You’ll soon be touch typing like an expert! At the end of each level you can test your typing speed and get a fun reward.
 
 
The Internet has made our lives easier in many ways. We now shop online, keep in touch with friends, pay bills, market our businesses and keep up with current affairs in cyberspace.
 
The Internet is also incredibly useful for finding information that would have required a trip to the local library 30 years ago. Need to check out the 12th game of the 1927 world chess championship or find the best hotel in Santa Cruz, Bolivia? Want a quick recipe for pumpkin soup or a tutorial on video editing? You can get all this and more in a matter of minutes online.
 
 
Discovery Education offers a breadth and depth of digital media content that is immersive, engaging and brings the world into the classroom to give every student a chance to experience fascinating people, places, and events. All content is aligned to state standards, can be aligned to custom curriculum, and supports classroom instruction regardless of the technology platform.
 
 
Houghton Mifflin Spelling and Vocabulary.
 
 
Houghton Mifflin reading for kids.
 
 
Houghton Mifflin spelling and vocabulary.
 
 
The EduTyping course is structured similarly to that of a standard keyboarding textbook. Students follow and complete a sequential set of lessons and exercises that take them from the home row keys through the entire keyboard.
 
 
The Kid's Page is designed for children and their parents to learn more about the FBI through age-appropriate games, tips, stories and interactives. We also introduce you to our working dogs and show how FBI special agents and analysts investigate cases.
 
 
FOSSweb is the official website of the active-learning science program, FOSS. Explore resources for educators and engaging activities for students and families.
 
 
Online educational games for kids of all ages.
 
 
Continually developed since 1998, Lil' Fingers is a computer storybook, game, activity and coloring site. Lil' Fingers was developed to offer the littlest consumers a free website without the needing to own the latest and greatest computers.
 
 
It is our mission to design inspiring, beautiful, and engaging learning activities for preschool-age children. Through a unique methodology, we encourage playful learning of home languages and strategic mapping between the home language and English. It is our goal to empower parents and teachers of Dual Language Learners (DLLs) and English Language Learners (ELLs) with free education games, activities, and learning tools.
 
 
Mr. Martini's Classroom supplements academic instruction. It provides opportunities to practice arithmetic and to reinforce math facts that the student has learned from teachers in the classroom, parents at home, or learning focused media on the internet. The focus of Mr. Martini's Classroom is on elementary arithmetic and math practice. Topics include counting, addition, subtraction, multiplication, division, inequalities, fractions, decimals, exponents, radicals, negative numbers, and percents.
 
 
The National Library of Virtual Manipulatives (NLVM) is an NSF supported project that began in 1999 to develop a library of uniquely interactive, web-based virtual manipulatives or concept tutorials, mostly in the form of Java applets, for mathematics instruction (K-12 emphasis). The project includes dissemination and extensive internal and external evaluation.
 
 
Many of Math Playground's logic puzzles include an introductory video that describes learning outcomes and explains how to use the game in a classroom setting.
 
 
Nat Geo Kids inspires young adventurers to explore the world through award-winning magazines, books, apps, games, toys, videos, events, and a website, and is the only kids brand with a world-class scientific organization at its core. National Geographic Kids magazine (10 issues per year) and Little Kids magazine (six issues per year) are photo-driven publications and are available on newsstands or by subscription in print and on tablets.
 
 
NGAkids interactives offer an entertaining and informative introduction to art and art history. Featuring a variety of art-making tools that encourage exploration and creativity, these computer-based activities are suitable for all ages.
 
 
PBS KIDS is committed to making a positive impact on the lives of children through curriculum-based entertainment. With a 360-degree approach towards learning and reaching children, PBS KIDS leverages the full spectrum of media and technology to build knowledge, critical thinking, imagination and curiosity.
 
 
A world leader in the direct, free delivery of innovative and motivational digital learning content with a primary emphasis on children's literacy and creative expression.
 
 
Today, Scholastic books and educational materials are in tens of thousands of schools and tens of millions of homes worldwide, helping to Open a World of Possible for children across the globe.
 
 
Welcome to SFSKids - fun and games with music! We love music and are committed to music education. This website, in conjunction with our live performances, provides a great way for people of all ages to hear, learn, have fun and play games with music.
 
 
Starfall students will explore the universe of mathematical thinking, using numbers, shapes, and measurement tools while connecting mathematics to everyday scenarios and practical problem solving. The curriculum is standards-aligned and includes early algebraic concepts.
 
 
Reading to children has been repeatedly shown to improve their reading, writing and communication skills, logical thinking, concentration and general academic aptitude… as well as inspire a love of reading. The SAG-AFTRA Foundation records well-known actors reading children’s books and makes graphically dynamic videos so that children around the world can be read to with just the click of a Storyline Online video book image.
 
 
Founded in 2000, Study Island, an Edmentum product, helps students in kindergarten through 12th grade master state-specific, grade-level academic standards in a fun and engaging manner. Study Island combines rigorous content that is highly customized to specific state standards in math, reading, writing, science, and social studies with interactive features and games that engage students and reinforce and reward learning achievement.
 
 
Great games that makes learning fun.
 
 
Typing.com is a free online typing tutor & keyboarding tutorial for typists of all skill levels. Typing.com includes entertaining typing games, typing tests, and free official typing certification.
 
 
Zingy Learning is an educational software company that was created by a group of scientists and science teachers, with the aim of developing innovative animated programs that both entertain students and demystify scientific concepts.